War of Rights is a historical first person multiplayer game focusing on recreating the warfare of its age during the Maryland Campaign of the American Civil War. Developed by a small development team “Campfire Games” the game is still in early access and goes for the price of £23.79 on Steam currently.
War of Rights focuses on being as realistic and authentic to history as possible while still being fun and engaging for the players. The game uses a ticket point system where the two sides have a limited amount of tickets that are needed for players to respawn. Tickets can be regained in small quantities by capturing the point. Its gameplay is all about teamwork and communication as players fight in regiments, with each regiment having a general and other NCO’s/officers who help guides the players on the battlefield. Players that disregard their superior’s orders and go off on their own way are considered by the community to be called “Rambo’s” and when a Rambo dies they lose more tickets. Despite this, one Rambo armed with a rifle and bayonet can cause a lot of panic and chaos by sneaking behind enemy lines and stabbing the enemy general or their flag bearer.
Currently, there are 135 recreated regiments/batteries in the game with historically correct weapons, equipment, architecture, weapon handling animations and objects of the period.
The game features a boot camp that allows new players to get to grips with the controls and different orders. Regiments train in boot camps in-between events (events being planned battles between certain regiments) this allows for players in that regiments to become familiar with the other members and practice their accuracy.
NCO’s/Officers have a tool available to them to better communicate with their team. This tool draws white lines which are useful for visually explaining to the rest of the players where you want to set up a line or if you want to move your men in a certain direction to try and outflank your enemy.
Combat consists mostly of the infantry who fire their muskets/rifles in volleys and then charge their bayonets/swords when close to the enemy position. The reloading of muskets/rifles is a tedious and slow task usually taking up to around seven seconds for the player to load his weapon each time, this being faster if the player spawns with a Sharps Carbine or revolver which are breach loaders therefore far faster and therefore more desirable. For the majority of players they will be playing as privates in the infantry although players can choose the officers classes if they want to. (This had its own responsibilities) Artillery are an important asset to the battlefield as a good disciplined gun crew can fire theirs guns faster and more accurately which can be an massive problem for exposed enemy lines out in the open.
The game is currently in its alpha build meaning it’s far from being completed therefore the player should expect glitches/bugs and overall FPS/performance issues. Despite this, the game is of very high quality especially compared to other games of its genre. The inclusion of a leader board is non-existent in War of Rights as the developers wanted to try and encourage players to focus on winning as a team rather than winning as an individual, compare this to games like Holdfast: Nation’s At War which does the opposite and therefore public matches consist of individuals running about doing their own thing, making the game feel like a Call Of Duty game with a 19th-century skin.
As a fan of the game I would personally like to see an increased player count from one hundred and fifty players to three hundred ideally. Historically, battles had tens of thousands of men involved on both sides therefore the more players the better. I’d also like to see the inclusion of horses and new maps to prevent the game from getting stale.
War of Rights definitely won’t be a game for everyone. The gameplay can be rather slow and can sometimes take until the last 10 minutes of the game for any real clash between the two sides to happen. War of Rights is definitely a game for role-players and enthusiasts of the conflict and period. People are usually very friendly from my experience and a lot of great banter can be had in both casual and competitive battles. Overall from my one hundred and nineteen hours played I can say War of Rights is a unique game and anyone who wants to have an adrenaline-pumping, exciting, immersive time should consider it.